Monthly Archives: November 2013

“In the documentary world…we can learn a lot from gaming logic. Both worlds are ready to merge now — the game industry and the documentary world.” ~David Dufresne Below is an excerpt from the article “Where Film Marries Video Game” … Continue reading

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TrIP Orlando t-shirts are a reality!

TrIP Orlando or the Transit Interpretation Project is now going on day 26. Participating artists will begin reporting out on their experiences December 1 via the TrIP blog. Shirts can be purchased for $18 from Patrick Greene, the Director of … Continue reading

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Games Rules as Art by Rod Humble “There are many parts of a working computer game that dictate and translate player responses. World geometry, physics, music, character design; it’s tempting to regard the game’s actual rules as less important, modifying … Continue reading

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Why Play Me?

Games can be a playful and pleasurable pastime. Cultural anthropologist Susan Ortner also writes that the idea of a game can create new opportunities for understanding how individuals negotiate and survive real-world obstacles and situations they encounter in their daily … Continue reading

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Play Me 2.0 funding campaign launched on TheArtStarter Excited to announce that TheArtStarter has helped me launch a funding campaign so I can move forward with designing and producing the next iteration of my game-as-art installation Play Me. Even a small donation … Continue reading

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